Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Omen

Spell, Divine Magic, level 1

Asks one yes/no question about whether an action helps or harms, answered by an omen from the caster's deity (a dove is favorable, a crow unfavorable).

From the book

Foretells whether an action will help or harm the party, or any individual, taking it. The caster asks one yes-or-no question and the caster's patron deity replies with a sign, good or bad.

A good sign might be a dove, sparrow, butterfly or fish appearing; a bad one might be a crow, buzzard, bat or snake. The Game Judge may choose an omen that is harder to read.

At a glance

Restricted to
Practitioners of Divine Magic only
Effect
One yes/no question answered by omen
Save
None
Spell type
Non-variable

A scene

Twelve warships of Atlantis lie at anchor in Maelstrom Bay, waiting to sail against the corsairs, and the admiral wants to know if the gods approve. The priest of Poseidon stands at the bow of the flagship, asks his single question aloud, and waits with the whole fleet watching. For a long moment the sea is still. Then a silver fish leaps clean out of the water beside the hull, once, twice, and falls back with a splash. The admiral lets out a long breath and orders the anchors raised.

Written for this archive, not from the book

Find it in the spellbook of Divine Magic