
Disperse Energy
Spell, Sorcery, level 3
A very fast counterspell that soaks up part of an incoming magical or elemental attack like a fireball, though the caster gives up his normal save against it.
From the book
The caster scatters any magical or elemental energy, up to 1-6 points for each level of ability. The spell is so quick to cast that it serves well as a counterspell against fireballs, lightning bolts, ice storms and the like. The cost is that the caster gives up any save he would normally get against the attack he is dispersing.
At a glance
- Effect
- Disperses 1-6 points per level of ability of magical or elemental energy
- Drawback
- Caster forgoes any save normally allowed vs the attack
- Save
- None
- Spell type
- Variable, as stated
A scene
The enemy wizard on the deck of the Hesperian galley flings a fireball across the water, and it comes roaring straight at the sorcerer Galen. He does not dodge. He raises both hands and speaks a sharp, dry formula, and the fireball shudders, thins and comes apart in mid-air, most of it scattering into harmless sparks over the waves. What is left of it still reaches him, a hot gust that scorches his beard and blisters his hands. Galen swears. Next time, he decides, he will stand farther back.